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Dragon Tower

Description | Why Wasn't It Built? | Legacy | Gallery | More Information



Attraction Type: Rollercoaster
Designed for: Disney's Animal Kingdom
Years Designed:
Mid 1990s

Description

Dragon Tower was a project for the never built Beastly Kingdom designed by Imagineer Paul Torrigino. Found inside a huge, decrepit castle ruin topped with a crooked tower, guests would learn the story of a fierce dragon who once ravaged the stronghold, and now lives deep within its walls guarding its piles of stolen treasure. The black castle, the centrepiece of the 'evil' half of Beastly Kingdom, would be dripping in strange water that shimmers like a rainbow in the sun. All around would be the battered and partly melted pieces of armour and weaponry from previous, unlucky knights.

The queue would begin in the castle courtyard, shaded by huge mismatched sheets of fabrics - salvaged from the castle - and serenaded by medieval music. Entering the castle through a hole in the stone wall, the queue would wind its way down through the castle, past barrels, weapons and other abandoned items covered in cobwebs and dust. Whispers might be heard, coming from the rafters or around corners. This is where the set up is revealed.

A group of funny, Marc Davis-style bat creatures, armed with ragtime collections of weaponry and armour, want to retrieve the treasure, but this time they're talking the guests with them. After peeking in on animatronic scenes of the bats planning their attack on a big map or suiting up in their cobbled together armour, the guests would boarding partially melted cauldrons carried by the bat creatures (really a suspended rollercoaster), the guests would race through an environment of stylised walls and dramatic spaces, passing through the gilded throne room and the grand banquet hall - with the food service still there, covered in cobwebs.

Ready for the final attack, the bats would fly the guests through a series of dark caverns, fellow bats cheering on the adventurers. After a few wrong turns, and lucky escapes from slamming doors, dragons roars and fire bursts, the cauldrons would enter the treasure chamber and see the huge sleeping dragon (perhaps as much as 30 feet long). Sleeping, gluttonous and covered in gems and jewellery, the dragon would be awoken by the battle cry of the bats, rears up and blasts balls of real fire at the guests!

The cauldrons would be knocked out of the castle and tumble out into the wooded area outside (the big drop), racing out of control through the forest and ruins. Eventually, the bats regain control and return to the castle to unload. They thank the guests for the help, and request they return real soon - next time they will surely succeed!

Why Wasn't It Built?

In January 1994, Animal Kingdom's budget was cut, and something to need to be cut. That something was the entire Beastly Kingdom land, which Joe Rhode hoped would later be built in Phase II. Artwork for the land was included in Walt Disney World's 25th Anniversary book Since the World Began, an attempt by the Imagineers to keep in the public mind, but the plans were never picked up again.

Legacy

Dragon Tower may be unique amongst the never built Disney attractions, in that it was built ... just not at Disney. With the budget cuts, some Imagineers were let go, and still more were tempted over to work for Universal on their new project - Islands of Adventure. There, in the Lost Continent section, they would build a suspended dragon rollercoaster - Duelling Dragons, a ride remarkably similar to the Dragon Tower project. Later, the Duelling Dragons coaster would be rethemed as  Dragon Challenge, part of the Wizarding World of Harry Potter.

Gallery

     
       
 

More Information

MousePlanet: Woulda, Coulda, Shoulda
Imagineer Paul Torrigino gives a very interesting history of the attraction.